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AR/VR Basics Short Course

Augmented and virtual reality technology. Master ar/vr basics through bite-sized, swipeable learning tiles — designed for busy people who want to learn on the go.

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About This AR/VR Basics Course

This AR/VR Basics short course on SkillTiles breaks down everything you need to know into 10 structured milestones, each packed with bite-sized learning tiles you can swipe through in under 15 seconds each.

Whether you're a complete beginner or looking to refresh your knowledge, this online ar/vr basics course uses AI-powered content to adapt to your learning pace. Each tile delivers a focused concept, example, or quiz — making it perfect for commutes, coffee breaks, or quick study sessions.

Covering 70 key topics across 10 milestones, this course takes you from foundations to practical application. Earn badges as you complete each milestone and track your progress on your learning dashboard.

Course Curriculum

1

XR Fundamentals

AR, VR, and mixed reality explained

AR vs VR vs MRhow VR headsets workAR on mobile devicesspatial computing conceptsuse cases beyond gamingmotion tracking and controllersfuture of spatial computing
2

XR Foundations

Understanding immersive tech

AR vs VR vs MR vs XRhistory of immersive techcurrent hardware landscapeuse cases beyond gamingXR market trendsaccessibility in XRthe metaverse concept
3

VR Hardware

How VR headsets work

standalone vs tethereddisplay technologytracking systems (inside-out, outside-in)controllers and inputfield of view and resolutionrefresh rate importancepopular headsets compared
4

AR on Mobile

Augmented reality for phones

ARKit (iOS)ARCore (Android)marker-based ARmarkerless ARplane detectionface trackingAR apps and use cases
5

3D for XR

Creating XR content

3D modeling for VR/ARoptimization for real-timetexturing and materialslighting in XRscale and proportionperformance budgetsasset pipelines
6

XR Interaction Design

Design for immersive experiences

hand trackinggaze-based interactionspatial UI designhaptic feedbacklocomotion methodscomfort and VR sicknessaccessibility in XR design
7

Unity for XR

Build XR with Unity

Unity XR setupXR Interaction Toolkitscene design for VRAR Foundationphysics in VRaudio spatializationtesting and debugging
8

WebXR

XR in the browser

WebXR API overviewA-Frame frameworkThree.js for XRbrowser compatibilityprogressive enhancementweb-based ARperformance optimization
9

XR Applications

Real-world XR use cases

education and traininghealthcare and therapyarchitecture and designretail and commerceentertainment and mediaindustrial and manufacturingsocial and collaboration
10

XR Mastery

Advanced immersive tech

spatial computing futureAI and XR convergencedigital twinsvolumetric captureeye tracking applicationsbrain-computer interfacesbuilding an XR career

What You'll Learn in This AR/VR Basics Course

AR vs VR vs MR
how VR headsets work
AR on mobile devices
spatial computing concepts
use cases beyond gaming
motion tracking and controllers
future of spatial computing
AR vs VR vs MR vs XR
history of immersive tech
current hardware landscape
use cases beyond gaming
XR market trends
accessibility in XR
the metaverse concept

Ready to master AR/VR Basics?

Start this ar/vr basics short course today. Swipe through AI-powered tiles, earn badges, and build a daily learning habit — no experience needed.

Start Learning AR/VR Basics