Augmented and virtual reality technology. Master ar/vr basics through bite-sized, swipeable learning tiles — designed for busy people who want to learn on the go.
This AR/VR Basics short course on SkillTiles breaks down everything you need to know into 10 structured milestones, each packed with bite-sized learning tiles you can swipe through in under 15 seconds each.
Whether you're a complete beginner or looking to refresh your knowledge, this online ar/vr basics course uses AI-powered content to adapt to your learning pace. Each tile delivers a focused concept, example, or quiz — making it perfect for commutes, coffee breaks, or quick study sessions.
Covering 70 key topics across 10 milestones, this course takes you from foundations to practical application. Earn badges as you complete each milestone and track your progress on your learning dashboard.
Course Curriculum
1
XR Fundamentals
AR, VR, and mixed reality explained
AR vs VR vs MRhow VR headsets workAR on mobile devicesspatial computing conceptsuse cases beyond gamingmotion tracking and controllersfuture of spatial computing
2
XR Foundations
Understanding immersive tech
AR vs VR vs MR vs XRhistory of immersive techcurrent hardware landscapeuse cases beyond gamingXR market trendsaccessibility in XRthe metaverse concept
3
VR Hardware
How VR headsets work
standalone vs tethereddisplay technologytracking systems (inside-out, outside-in)controllers and inputfield of view and resolutionrefresh rate importancepopular headsets compared
4
AR on Mobile
Augmented reality for phones
ARKit (iOS)ARCore (Android)marker-based ARmarkerless ARplane detectionface trackingAR apps and use cases
5
3D for XR
Creating XR content
3D modeling for VR/ARoptimization for real-timetexturing and materialslighting in XRscale and proportionperformance budgetsasset pipelines
6
XR Interaction Design
Design for immersive experiences
hand trackinggaze-based interactionspatial UI designhaptic feedbacklocomotion methodscomfort and VR sicknessaccessibility in XR design
7
Unity for XR
Build XR with Unity
Unity XR setupXR Interaction Toolkitscene design for VRAR Foundationphysics in VRaudio spatializationtesting and debugging
8
WebXR
XR in the browser
WebXR API overviewA-Frame frameworkThree.js for XRbrowser compatibilityprogressive enhancementweb-based ARperformance optimization
9
XR Applications
Real-world XR use cases
education and traininghealthcare and therapyarchitecture and designretail and commerceentertainment and mediaindustrial and manufacturingsocial and collaboration
10
XR Mastery
Advanced immersive tech
spatial computing futureAI and XR convergencedigital twinsvolumetric captureeye tracking applicationsbrain-computer interfacesbuilding an XR career